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I'm planning for a railway in the Nether which would make Zero easier to transit. Placing portals 1000 blocks apart would make every spot in Zero be within 500 blocks of one, but would require about 500 portals, plus 150,000 rails in the Nether. Obviously this would require a whole lot of teamwork, and also placing of the rails via WorldEdit.
The best I've come up with for a rail system is a circular design which would require travel on one or two tracks from X, depending on destination. The system could be designed as a dual rail line for travel in both directions, linking all portals in Zero with each other, but requiring as many as three transfers.
The only issue I've come across thus far is that the player would have to pay attention to jump off at the right spot and retrieve their cart manually, otherwise the number of portals passed (and rail switches clicked) to get to a distant location on some rail lines would number in the dozens.
Any suggestions would be greatly appreciated!
Drahmee
The best I've come up with for a rail system is a circular design which would require travel on one or two tracks from X, depending on destination. The system could be designed as a dual rail line for travel in both directions, linking all portals in Zero with each other, but requiring as many as three transfers.
The only issue I've come across thus far is that the player would have to pay attention to jump off at the right spot and retrieve their cart manually, otherwise the number of portals passed (and rail switches clicked) to get to a distant location on some rail lines would number in the dozens.
Any suggestions would be greatly appreciated!
Drahmee