- Thread starter
- #1
In no-sprint challenges, the system to regen health can be abused to allow sprint jams and HHs. This system restores hunger to full when not moving and doesn't go away quickly enough to prevent sprint jumps. (See video below)
This issue is for some reason map specific as the next map in Casual Saunter, Hailstone, isn't affected by this.
I've recently run through the white walkers series and while I didn't find this exploit then, I do remember sprint jumping a couple of times randomly, so some of those maps also need to be fixed.
Removing the current system and just having permanently reduced saturation along with regeneration would probably be the best way to fix this issue.
This issue is for some reason map specific as the next map in Casual Saunter, Hailstone, isn't affected by this.
I've recently run through the white walkers series and while I didn't find this exploit then, I do remember sprint jumping a couple of times randomly, so some of those maps also need to be fixed.
Removing the current system and just having permanently reduced saturation along with regeneration would probably be the best way to fix this issue.