- Thread starter
- #1
Hello again! With a lot of recent suggestions and my own brainstorming, I wanted to compile another list full of challenges to possibly be implemented! Some of these suggestions are my own and some are from others from other threads. I hope y'all like this list! List will be sorted by modifier, then Challenge name, maps inside challenge and what order they are in, then how many C-Points they award.
Soul Link:
Rainbow Connection (Credit to TunaSurprise):
In Rainbows
120 C-Points
Love the idea of having harder soul link challenges. I think Outpost/Heartless/Sheol or wonderful successes and adding In Rainbows would also be fun.
A Friend For The End (Credit to Tuna/Electro):
Fallen City
100 C-Points
Similar to In Rainbows but with a high death potential red map!
These were added!
Budding Lovers:
Gardenhead -> Ace -> Cemetery -> Quarry -> Checkmate
30 C-Points
Similar to the white/blue versions. These are a set of green maps with good kill potential. I think these maps would fit well since falling at any point will likely be a /kill.
Going Steady:
Buzzin' -> Bayou -> Windmill -> Metroplex -> Dimensional Rifts
50 C-Points
Like above but with yellow maps!
Loyal Lovers:
Koi -> Clutterfunk -> The Pumpkin Lord -> 'Napped -> The Nether Caves
80 C-Points
Like above but with orange maps!
No Checkpoints:
Swept Downstream (Credit to Big):
Underwater Palace -> Metal Harbor -> River Run
30 C-Points
A nice easier set of water based maps.
The 256 Descent (Credit to Big):
The 256 Drop
20 C-Points
Another dropper based challenge!
These were added!
Cave Dweller:
Mystic Cavern -> Dungeon Escape -> Kave Quest -> Infiltration -> Helicase
40 C-Points
Begin a journey through the underground then resurface at the end! I wanted an easier No checkpoint challenge, similar to Going Up.
Limited Lives:
Painbow (Credit to Average):
Colorfall - 3 Lives
30 C-Points
Super fun dropper based map where limited lives could make for an interesting playthrough.
This was added!
Out of Breath (Credit to Trains):
Dry Desert Trials -> Mariana -> Retrograde -> Asylum Escape - 3 Lives
100 C-Points
Changed it to be 3 lives instead of no modifier, one for DDT, one for Mariana., one for Retrograde. There is some slight kill potential in DDT, Mariana, and Retrograde. Might need a different challenge name due to Hold Your Breath already existing. Maybe "Fatigued" or "Worn Out".
Flyboy:
Hangar -> Minr Airlines -> Saturn V - 3 Lives
40 C-Points
A journey through maps about flying!
No Regeneration:
Deserted:
The Congo
50 C-Points
I have always thought that this map would be super cool with a no regeneration modifier,
Spooked:
Spooky Minr
50 C-Points
Same as above but with Spooky Minr!
No Sprint:
White Walkers 3:
Sewer -> Ant Hill -> The Snowman -> Ashes -> Dungeon Escape -> Sandcastles -> Arthur
90 C-Points
Seeing that there are 7 white maps all doable without sprint not already in a walkers challenge, I think adding the 3rd installment with these maps would make for another wonderful challenge. I made it 90 C points because after playing through them, I found them notably easier than the previous 2 white walkers.
That's all, I hope y'all like them! Let me know what y'all think about the challenge point amounts!
Soul Link:
120 C-Points
Love the idea of having harder soul link challenges. I think Outpost/Heartless/Sheol or wonderful successes and adding In Rainbows would also be fun.
A Friend For The End (Credit to Tuna/Electro):
Fallen City
100 C-Points
Similar to In Rainbows but with a high death potential red map!
These were added!
Budding Lovers:
Gardenhead -> Ace -> Cemetery -> Quarry -> Checkmate
30 C-Points
Similar to the white/blue versions. These are a set of green maps with good kill potential. I think these maps would fit well since falling at any point will likely be a /kill.
Going Steady:
Buzzin' -> Bayou -> Windmill -> Metroplex -> Dimensional Rifts
50 C-Points
Like above but with yellow maps!
Loyal Lovers:
Koi -> Clutterfunk -> The Pumpkin Lord -> 'Napped -> The Nether Caves
80 C-Points
Like above but with orange maps!
No Checkpoints:
30 C-Points
A nice easier set of water based maps.
The 256 Descent (Credit to Big):
The 256 Drop
20 C-Points
Another dropper based challenge!
These were added!
Cave Dweller:
Mystic Cavern -> Dungeon Escape -> Kave Quest -> Infiltration -> Helicase
40 C-Points
Begin a journey through the underground then resurface at the end! I wanted an easier No checkpoint challenge, similar to Going Up.
Limited Lives:
30 C-Points
This was added!
Out of Breath (Credit to Trains):
Dry Desert Trials -> Mariana -> Retrograde -> Asylum Escape - 3 Lives
100 C-Points
Changed it to be 3 lives instead of no modifier, one for DDT, one for Mariana., one for Retrograde. There is some slight kill potential in DDT, Mariana, and Retrograde. Might need a different challenge name due to Hold Your Breath already existing. Maybe "Fatigued" or "Worn Out".
Flyboy:
Hangar -> Minr Airlines -> Saturn V - 3 Lives
40 C-Points
A journey through maps about flying!
No Regeneration:
Deserted:
The Congo
50 C-Points
I have always thought that this map would be super cool with a no regeneration modifier,
Spooked:
Spooky Minr
50 C-Points
Same as above but with Spooky Minr!
No Sprint:
White Walkers 3:
Sewer -> Ant Hill -> The Snowman -> Ashes -> Dungeon Escape -> Sandcastles -> Arthur
90 C-Points
Seeing that there are 7 white maps all doable without sprint not already in a walkers challenge, I think adding the 3rd installment with these maps would make for another wonderful challenge. I made it 90 C points because after playing through them, I found them notably easier than the previous 2 white walkers.
That's all, I hope y'all like them! Let me know what y'all think about the challenge point amounts!
Last edited: