• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.21.3

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 14 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Minr.org - Minecraft's oldest and best parkour, puzzle, maze and adventure server.

Update 12.0.0 patch notes (2024/12/14)

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Hi everyone, a server and plugin update just went live. These are the items that have been updated:

Server
  • Updated to 1.21.3
  • Rotated Delta6 to Delta7 (access will follow later)

Misc
  • Kick message for illegal mods now links to the wiki mod whitelist.
  • /bring is now allowed in maps that have parkour as primary type, and only dropper as a secondary type.
  • Added per-map view-distance which you can request for your map from a mod or admin.
  • Mails sent through /mail are now stored using the player's UUID, instead of the username so that the listed name can change as the sender changes their name. This does not apply retroactively.
  • Particle trail now spawns particles lower to interfere less with line of sight.

Commands
  • Minr now natively uses the Minecraft Brigadier command framework.
  • Many commands have been added, reworked, or removed to remove ambiguity or...

Maintenance [Completed] 1.21.3 and plugin maintenance on 14th of December

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Next week's Saturday, the 14th of December, the server will go down for 3 - 6 hours during maintenance. During this maintenance, the following update will be completed:

- Update to 1.21.3 (we will likely update to 1.21.4 in a smaller update in a couple of weeks, once that is stable)
- Update command framework
- Various fixes and improvements (will be detailed separately later)

Time of maintenance (we might be done earlier or later, depending on the issues that arise during the update):
8 AM UTC ~ 2 PM UTC
8 AM BST ~ 2 PM BST
9 AM CEST ~ 3 PM CEST
12 AM PST ~ 6 AM PST
3 AM EST ~ 9 AM EST
7 PM AEST ~ 1 AM AEST
9 PM NZDT ~ 3 AM NZDT

Due to the size and complexity of the commands update, we need a bit more time than usual to check if all systems work properly. Sorry for the inconvenience!

11.3.7 patch notes (2024/09/20)

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Hi everyone, a plugin update just went live. These are the items that have been updated:

Maps & Challenges
- Resource packs (if applicable) are now applied immediately on login, instead of 5 seconds later.
- Resource packs are now fully cleared when going to spawn or otherwise leaving a map, instead of being replaced by an empty resource pack.
- Challenges now also announce #1 time improvements.
- Simplified the #1 time improvement message.
- Added a throttle to checkpoint signs to prevent high-frequency clickers from being able to manipulate the starting time.

Bugfixes
- Fixed daily, weekly and monthly time rewards being dealt out to the wrong players.
- Fixed daily, weekly and monthly access requirements using a wrong ranking.
- Fixed soul link challenges displaying the wrong party size upon completion (leaderboards are still correct).
- Fixed the Minr Scripts Entity values not being saved correctly if the entity was not loaded in during saving of the scripts...

Broadcast Staff Q&A on October 12th 20:00 UTC

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Hi everyone! Due to popular demand, the staff team is excited to announce the first staff Q&A on October 12th 20:00 UTC. You will be welcome to listen in or come with all questions you may have to staff. We will be hosting this on the discord at 20:00 UTC on October 12th (you can check the time in your timezone in the event details).

To facilitate the questions to our best ability, we ask you to submit your questions in advance. To give us as much time as possible to prepare, please submit your questions before September 20th.

Later questions will still be considered, and you are still free to come with a question while the Q&A is happening, but do note that we may not be able to fully answer those questions, or answers may reflect only the opinions of the staff present at the Q&A.

>>>>>> Submit your questions here <<<<<<

Update 11.3.5 & 11.3.6 patch notes (2024/08/10)

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Hi everyone, a plugin update just went live. These are the items that have been updated:

Server
- Update to 1.21.1

Maps & Challenges
- Server records (#1 times) now announce time improvements with a special message.
- Fixed Soul Link challenges not tracking the number of players in the party for the leaderboard.
- Simplified Soul Link modifier display to be more in line with other modifiers.
- Fixed /whois not showing the correct Points completion percentage.
- Bossbars are now cleared upon reset. This should fix some of you seeing a "Scurry timer left" forever.

Scripts
- Added a compatibility layer with commands from 1.20. This is to ensure that scripts written with the command format of 1.20 will not break in 1.21. Note that this also means that newly written scripts with the old commands will continue to function. Doing so is not necessarily recommended (prefer the new format).

Mod filter
- Unfortunately we've seen a significant uptick in...
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